The designer of the original Xbox and developer of games such as System Shock, Flight Unlimited and Trespasser, where his background in high energy physics came into play, Seamus Blackley has been involved in the gaming industry for over twenty years, and being the enthusiastic, approachable and genuinely nice guy he is, he agreed to take part in an interview with us about his time at Dreamworks Interactive and more specifically, his work on Trespasser.
A few week ago we asked you to post any questions you’d like to ask him, and here are the answers!
3 comments
This is an amazing feat! He certainly is one of the big guys out there and yet he remains so down-to-earth. What a great and heart-warming interview!
A super nice guy and was more than happy to participate. The gaming industry needs more people like him!
Absolutely!
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