Lee Arbuco, a new member on the forums, has been working on a new patch for Trespasser which adds in DirectX 9, OpenAL, improved compatibility on newer versions of Windows, increased stability, dinosaur activities that were removed from the retail game, and a whole lot of new and improved functions… the most beautiful change in my opinion is the water refraction. Here’s an example image of what the improved graphics look like:

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Users also note a doubling of FPS, with levels that retail Trespasser had severe stuttering issue now running smooth and crash free.

Current progress is focusing on adding support for levels using ActionTypes created by BigRed in the ATX patch.

Read the thread on the forum to download and see the list of new features:
http://www.trescomforum.org/viewtopic.php?f=6&t=10674