TC-Level patch released
That’s right. The TresCom Ops released a great new patch to the infamous TC-Level (v1.0). The patch includes some smaller bugfixes and increases the levels framerate! Downloading and installing this patch is therefore highly recommended. Download the patch : here.
New Utility Test-Release
Andres released a hole bunch of new versions of his tools, including some test-versions of his all new tools MakeSCN and TpmImport:
# TresEd: Integrated MakeSCN (partitions generated automatically during level save), quick Reload Level, export 16bit RGBA textures (eg. muzzle flash), several bug fixes,Terrain Edit mode, object Hiding, ‘Named Selections’ (groups).
# GeomAdd: Import unlit 16bit RGBA textures (eg. muzzle flash), fixed a problem with animated textures (occured with some ocean objects).
# MakeSCN: Beta test of utility to make edited/new levels run faster (creates spatial partitions in the SCN files).
# TpmImport: Alpha test of MAX script to import TPM files.
You can download these files on his temporary download page: here.
News from Bill Brown
We received news from Bill Brown, the former composer of the Trespasser soundtrack, stating that he has released his Lineage II soundtrack and made it available for download on the official Korean Lineage II website. You can also download a sample of his work here.He also gave an interview to GameZone, concerning his future projects, inspirations and more… read it here.
I wanna read!
Again Sk8er has been working overtime to provide us with 4(!) more parts of his incredible TresCom story. Read them here.
Stay a while on the TC-Isle
Alot of progress has been made arround the TC-Isle level production, giving us a chance to spoil you even more with these concept-art images :
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