Trespasser
Secrets
News
Links
Forums
Background
Humor
Secrets
Isle Sorna
Anne's Story
Geothermal Plant
Reverse Engineering
No frames, no flash, no long
wait times for the page to pop up.
Webmaster
TSOrd aka
Charles K. Hughes
ICQ: 43403297
AIM: TheRealTSOrd
Make Trespasser Secrets Your Home Page
| |
Cheats
Miscellaneous information about the game:
- There are six commonly available executables for Trespasser, and one
unavailable executable. The unavailable executable is the Beta
Trespasser exe, presumably version 115. Of the other six, three are
provided on the CD. These three are all version 116, which does not
have the INVUL or TELE cheats enabled. Of the remaining three, two are
available from the patch. These two are version 117, which does not
have the INVUL and DINOS cheats enabled. The last version is from the
Demo. It claims to be version 117, but it doesn't have the INVUL,
DINOS, or WOO cheats enabled.
- To add new levels, it is necessary to copy the entire Trespasser CD
to your hard disk and install from there. This also speeds up the
game. If you're a real Trespasser fan, using the 640 megs or so is worth
it. :) (If you are low on disk space you can delete everything except the
DATA directory once you've installed the game.)
- A note on the cheats. Some of
these, like "woo" and "loc," function as toggle
switches. If you save a game and then reopen it, the state of toggle
cheats is indeterminate. The state of the cheats is not just associated with
a saved game, but also with your current Trespasser session. Say you save a
game one night with "woo" turned on. The next day, you start a new
session with a different game. You turn on "woo." Then you decide
to go back to your saved game. When you load it, the "woo"
instruction is executed again. This turns the cheat off. Put another
way, the saved game just holds the instruction "woo," not the
equivalent of "woo = on." Actually, however, the game is not that
logical. Sometimes the cheat status seems random when you load a saved game.
Upon doing so, check the status of your cheats, especially "woo."
Pull out a weapon and fire it. Then store it and pull it out again. If you
now have less ammo, then "woo" is turned off. Use the cheat to
turn it on. Saving a saved game that you just loaded may reset the cheats to
their original state in the saved game. [Thanks go to Tom Wolery4
for this information.]
Known built-in cheats:
- Automatic aim correction - hit SHIFT+CTRL+left
mouse click while holding a gun and the game will automatically align the
gun sights. This cheat only works in the retail version of the game. This cheat
has been disabled in the Demo and Retail Patched versions.
- Given the manner in which these cheats
are stored in TRESPASS.EXE, it is extremely unlikely that there are any
other cheats utilizing the invisible text window. There may be other
"cheats" built into the system based on certain key sequences
(like the CTRL+SHIFT+F11 level cheat). If these cheats exist they are
holdovers from the GUIApp used to test Trespasser levels.
- Toxin Rifle cheat -
The tip of the toxin rifle is lethal in the Testscene. It is not lethal in level 6 (Ascent
part 1, as.scn), nor in Level 5 (Lab.scn). In fact, in Level 5 it's not actually a
Toxin rifle. For sound effect and rate of fire the properties of that
rifle are the same as a Toxin rifle. For damage, range, and ammo it is the
same as a Calico MP50. Other levels have not been tested yet, but there
are no Toxin rifles in the playing area of those levels.
- Shock Absorbing cheat - If Anne lands on an object instead of the ground
she can fall/jump a lot farther.
-
If you are moving using the direction keys and hit CTRL+F11 at the same time
Trespasser will continue acting as if you were still holding the direction keys down.
This cheat does not appear to work with firing or jumping, but does work
with crouching.
- At the load screen, hit CTRL+SHIFT+Q+W and a box
will appear containing the filename of all the levels including the secret
ones. Select the one you want to play and click OK.
File Name |
Level & name |
be.scn |
1: Beach |
jr.scn |
2: Jungle Road |
ij.scn |
3: Industrial Jungle |
IT.scn |
4: In Town |
demo.scn |
4a: Demo2 |
TestScene.scn |
4b: Test Scene |
TestScnNght.scn |
4b2: Test Scene at night1 |
lab.scn |
5: Lab |
as.scn |
6: Ascent, Part 1 |
as2.scn |
7: Ascent, Part 2 |
sum.scn |
8: Summit |
- While playing the game, hit CTRL+F11 to activate
an invisible text window at the lower left-hand corner of the screen and
then enter one of the following cheats and hit CTRL+F11 to close the
invisible text window. While the window is open you can enter more cheat
codes but beware - the dinosaurs are still active.
Cheat code |
Parameters |
Usable3 |
Toggle? |
Effect |
win |
(none) |
b,D,R,p |
N |
runs the winning end-of-game sequence (the
losing end-of-game sequence is generally accompanied by ripping
sounds and lots of blood) |
woo |
(none) |
b,!D,R,p |
Y |
weapon ammo is not used up when firing |
dinos |
(none) |
b,!D,R,!p |
Y |
dinosaurs cannot move [note: The game sometimes changes the
position of a dinosaurs head and Anne can still be hurt by
dinosaurs when they are not moving.] [WARNING: This is disabled in the
patch and the demo.] |
bones |
(none) |
b,D,R,p |
Y |
display object boundaries visible with
colored lines. [note: Ground, water, instant death, triggers, and
small plant boundaries are not shown.] (purple lines mean the object
is not in contact with a moving object, orange lines mean the
object is in contact with a moving object, red lines indicate a
moving object) |
loc |
(none) |
b,D,R,p |
Y |
display current location in upper
left-hand corner of screen |
tele |
x,y,z,xF,yF,zF |
?b,D,!R,p |
N |
This command teleports Anne to the specified coordinates.
(x,y,z,xF,yF,zF are all numbers, see LOC) |
tele |
0 |
?b,D,!R,p |
N |
This command teleports Anne to the zero point of the game. This
location is special in that the developers seemed to have placed
most of the dinosaurs (that appear on that level) and all of the
guns in the game nearby. |
tnext |
(none) |
b,D,R,p |
N |
jump to the next important point [WARNING: Sometimes this results in
instant death.] |
gore |
2, any value
except 1 & 0 |
b,D,R,p |
N |
turn on "Bloodiest Game Ever!"
setting. [note: very amusing, especially when shooting Rex's] |
gore |
1 |
b,D,R,p |
N |
standard setting for amount of blood shown |
gore |
0 |
b,D,R,p |
N |
little blood will be shown |
gore |
(no value) |
b,D,R,p |
N |
WARNING: fatal error |
bionicwoman |
(none) |
b,D,R,p |
Y |
this cheat makes the game slow down all
object movement. This is useful for getting nice action screen
captures, just remember that Anne is slowed down as well. Slow
motion falling is quite amusing. |
imouse |
0 |
?b,D,R,p |
N |
do not invert the mouse function |
imouse |
(any non-zero
value) |
?b,D,R,p |
N |
invert the mouse function |
sort |
(no value) |
?b,D,R,p |
N |
WARNING: fatal error |
sort |
btf |
?b,D,R,p |
N |
Sort the visual layers back to front. (Thanks to Tom Wolery4 for letting me know about this.) |
sort |
ftb |
?b,D,R,p |
N |
Sort the visual layers front to back. (Thanks to Tom Wolery4 for letting me know about this.) |
sort |
(any other value) |
?b,D,R,p |
N |
No effect. |
invul |
(none?) |
?b,!D,!R,!p |
Y |
Makes Anne invulnerable. |
Enjoy.
1 The Test Scene at night was not changed by the patch but
because of the way the patch works, it doesn't appear when the CTRL+SHIFT+Q+W
cheat is used. To restore it, copy the files TestScnNght.grf and
TestScnNght.scn to the PATCH\ directory where you installed Trespasser. (The
night scene uses the WTD file from the normal test scene - but don't copy it or
you'll overwrite the patched test scene.)
2 The demo scene is only available in the demo but can be
copied into the retail or patched version. To copy it into either
version, you must have installed the game from your hard drive. (I
get to take credit for this hack/cheat. :)
Add the demo level to the Retail version:
Copy the demo-130.pid, demo-130.swp, demo.scn, demo.grf, pv.wtd to the DATA\ directory where you copied the CD.
Add the demo level to the Patched Retail version:
Copy the demo-130.pid, and demo-130.swp to the DATA\ directory where you copied the CD.
Copy demo.scn, demo.grf, and pv.wtd to the PATCH\ directory where you installed Trespasser.
3 Usable - this indicates which version of Trespasser
this cheat exists in. An exclamation point (!) in front of a letter
indicates that the cheat exists but is disabled. A question mark (?)
indicates that I do not know if the cheat exists in that version. I know of
six versions of Trespasser:
- b - Beta, used to create the Brady Official Guide to Trespasser
- w - There was a pirated version of Trespasser
with just the first level floating around the net. I managed to obtain this and it is
identical to the Retail version of the game except that it only has level
1 included with it. It has been removed from the listing above.
- S - the "shareware" version - Though referenced in a review
this was actually just the demo. It has been removed from the
listing above.
- D - Demo, the demo (version 117)
- R - the retail version of the game (version 116)
- p - the patched version of the retail game (version 117)
If anyone has the beta version, I'd sure appreciate a copy.
4. Thanks to Tom Wolery for letting me know about the
parameters for the SORT cheat. You'll be seeing a lot of thanks to him
throughout my site - he did a LOT of work to find the information I've
added.
Last updated Sunday, April 22, 2001 12:27 AM
|